﻿namespace Triton.Game.Mapping
{
    using System;

    public enum Anchor
    {
        TOP_LEFT,
        TOP,
        TOP_RIGHT,
        LEFT,
        CENTER,
        RIGHT,
        BOTTOM_LEFT,
        BOTTOM,
        BOTTOM_RIGHT,
        FRONT,
        BACK,
        TOP_LEFT_XZ,
        TOP_XZ,
        TOP_RIGHT_XZ,
        LEFT_XZ,
        CENTER_XZ,
        RIGHT_XZ,
        BOTTOM_LEFT_XZ,
        BOTTOM_XZ,
        BOTTOM_RIGHT_XZ,
        FRONT_XZ,
        BACK_XZ
    }
}

